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–  July 2010  –

Greetings, and welcome to the first Lone Wolf Development newsletter! Each month we'll be sending you an email with some of the more interesting updates and goings on here at the Wolf Lair. We have all sorts of cool stuff in the works, and this newsletter is a great way to keep everyone informed.

In this newsletter we talk about:

Hero Lab nominated for Ennie Award!

Let your voice be heard, vote for your favorite products today!

After going through hundreds of entries, the ENnie judges have narrowed the field and selected Hero Lab as one of 5 products nominated in the Best Aid or Accessory category. We couldn't be happier!

Voting for the ENnies ends on July 25th and is open to the public! You can cast a vote for Hero Lab and your other favorite products here: http://www.ennie-awards.com/voting/ballot.asp

Lone Wolf at Gen Con!

Lone Wolf Development will be marking its 11th year as an exhibitor at Gen Con this August 4-8. We'll be in booth #1417 with the folks from d20 Pro, just down the aisle from the Wizards booth. Not only will you be able to test out all our released products, but you'll also get to take a peek at Tournament Ace and Realm Works, two new products we'll be releasing later this year. Lone Wolf will also be leading 4 seminars, 1 on Friday, 2 on Saturday, and 1 on Sunday:

  • Realm Works: A Closer Look - Friday, 8/6 1pm (1 hr): An in-depth walk-through of Lone Wolf's revolutionary new product for RPG world development and collaboration between players and GMs. Discover how you can leverage Realm Works for your own games and what we have planned for the product's future.
  • Hero Lab: A Closer Look - Saturday, 8/7 1pm (1 hr): An in-depth walk-through of Lone Wolf Development's ENnies Award winning character management tool for a wide range of RPGs. Discover how to harness Hero Lab's wealth of capabilities for your own games.
  • Tournament Ace: A Closer Look – Saturday 8/7 2pm (1 hr): A practical orientation to leveraging Lone Wolf Development's new product for smoothly running tournaments, leagues, and campaigns. Streamline your events, whether they be large or small, with a flexible, automated system that eliminates common errors and simplifies event management.
  • Hero Lab: Adding Your Own Content – Sunday 8/8 11pm (1 hr): The Hero Lab character management tool provides extensive capabilities for adding your own custom material to existing game systems. This tutorial delves into how you can readily integrate your own content with official game content.

Army Builder V3.3 Coming Soon!

The latest update for Army Builder will be released this Fall. We wanted to give all of you a heads up as to what will be included in the update so you can all start getting excited now.

  • Customizable output: By writing an XSLT file, users can generate totally customizable Army Builder output for their rosters. You'll also be able to create game-specific output formats, to make your rosters look great and fit in with whatever you're playing.
  • Set your own unit images: Users will be able to add their own unit images, either local images or images downloaded from the web. These images can then be shown while you're creating an army.
  • Widescreen mode: Those of you with larger monitors will now get the option of a new set of info windows to show beside your roster. You'll be able to show all sorts of exciting options, like displaying unit images, showing roster statistics, roster validation info, and other assorted output.
  • Improved info windows: We'll be adding a third info window for systems that can support the larger space. This will include a splitter to let you control the size of each info window, plus we'll be adding a separator between the available units list and the info windows, to let you change how much space is available for each.
  • Tournament text output: V3.3 will let you output your roster in a format tailored for tournament organizers, showing all point costs and nothing else.
  • Improved Select Game System form: Instead of always loading a game from the Select Game System form and then picking a saved roster, you'll be able to directly choose a roster to load, getting you started that much faster.
  • Card output: For games that use cards (like Malifaux), Army Builder V3.3 will now support printable card output so you can print the cards for models yourself.
  • Improved available units grid: V3.3 will restructure the available units grid to enhance the organization of units, making it easier to locate and add the units you want.
  • Better Windows 7 support: Army Builder will now work without requiring elevated permissions, no matter where it is installed, plus we'll be including jump list integration (being able to right-click the Army Builder icon and launch a roster or game directly).
  • Many more minor features and improvements designed to make it easier for users and data file authors to use Army Builder.

For more information and a free demo of Army Builder, please visit http://www.wolflair.com/index.php?context=army_builder.

Hero Lab Partners with Pathfinder RPG!

Lone Wolf Development has signed a licensing agreement with Paizo Publishing to make Hero Lab the only officially licensed character management tool for the bestselling Pathfinder Roleplaying Game.

As part of the agreement, Hero Lab will not only include content from the Core Rulebook and Bestiary, but also from the soon to be released Advanced Players Guide, and Paizo's Pathfinder Campaign Setting and Pathfinder Player Companion books. Read the official Press Release here: http://wolflair.com/index.php?context=root&page=previous_announcements

For more information and a free demo of Hero Lab, please visit http://www.wolflair.com/index.php?context=hero_lab.


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