News & Announcements

Published 2/3/2014 in Lone Wolf Development by colen
Alpha Strike is a new, fast-playing form of the BattleTech game of futuristic, armored combat. Developed for the modern tabletop miniatures wargamer, this book allows for an alternative in game play that can turn an entire evenings gaming of giant ’Mechs on alien worlds into an hour or less. Complete with sample armies and a ready-to-play campaign system, all you need besides this book are dice, miniatures, and tabletop terrain to fight for control over the Inner Sphere! Catalyst Game Labs... more
Published 1/30/2014 in Lone Wolf Development by colen
Version 8.6 of the Pathfinder data files is now available through the updates mechanism in Hero Lab! This release includes content from three new books (People of the Sands, Osirion Legacy of Pharaohs, and the latest adventure path issue), psionics support, and dozens of bug fixes! Our new Player Companion #14 package, including People of the Sands and one or more future books, is now available and can be purchased via the License menu within Hero Lab. For more information on this release,... more
Hero Lab
Published 1/17/2014 in Lone Wolf Development by Liz
A new update was released today for our Hero Lab Character Sheet app for iPad! This update includes a number of bug fixes, including some that have been causing crashes for a handful of users. The biggest change is our sleek, new look for iOS 7. If you haven't explored our Character Sheet iPad app for Pathfinder, check it out on the iTunes app... more
Are you planning to attend Gen Con 2014? In the past, we scheduled our Realm Works introduction seminar on Saturday, as that's the day most day-pass attendees visit Gen Con. This year, we wanted to get your feedback on what days work best best for you to attend Realm Works seminars. This short, 4-question survey will help our team as we submit preferred dates and times to Gen Con. Thanks in advance! Click here for the... more
Published 1/14/2014 in Lone Wolf Development by Liz
Creating Army Builder® data files can be a steep learning curve. The Lone Wolf team would like to host an online seminar to help users through the process. You can help us build a seminar that best fits the community's needs, by filling out this short,  5-question survey. Once we receive feedback and decide on the seminar details, we'll post the information on our website and social media. Thanks in advance for your feedback! Click here for the... more
The team is back together after their various holiday travels, and they’re working furiously to get Realm Works out the door! As promised in our last update, we spent some time looking at what’s left to be done and have reassessed our release plan, which we've outlined below. One thing you won’t see in this update is a projected release date – that’s intentional. Due to all the complexities of Realm Works, we’ve been much too optimistic in our projections, and that’s ultimately... more
Hero Lab
Published 1/9/2014 in Lone Wolf Development by Liz
Lone Wolf Development wants to bring our character creation stations to Origins Game Fair 2014. With the character creation station, all Origins attendees can create and edit characters for any system supported within Hero Lab (Pathfinder, Shadowrun, etc.), print them out, and bring them to their next game session. To make that happen, we need assistance from the gaming community! Most of the Lone Wolf staff is based out on the West Coast, so it’s not easy getting people out to the Midwest to... more
Hero Lab
Published 12/27/2013 in Lone Wolf Development by Liz
Hello everyone! Colen, lead developer of Hero Lab, here. We recently brought two new developers on board, and to mark the holidays, we let them out of the salt mines to talk about the new feature they’ve been working on. When released, this feature will be available for all game systems supported within Hero Lab. If you’re a GM who uses Hero Lab, or a prospective GM checking out the product, read on – I think you’ll like what you see! -------------- Hi, I’m Michele, one of the new... more
Christmas is quickly approaching, and the team has been pushing off their gift-wrapping and other holiday preparations to try to get the Realm Works Pre-Release out the door. While there has been some great progress made, the critical items needed were not all completed, and we’re sorry to report that the Pre-Release won’t be ready before Christmas. Even though Realm Works is running well for our Kickstarter backers, there’s still some work to do before we can make the Pre-Release... more
Pre-Release Targeted for Christmas We're keenly aware that many of you are eagerly waiting to use Realm Works over the holidays. Testing of the syncing mechanism has progressed steadily since we announced our Road Map to V1.0 Launch last month, but we aren't quite where we need to be for the V1.0 release yet. After discussion with the dev team, we’ve come up with a compromise to try and get the product into your hands as soon as we can: If we meet certain testing criteria prior to Christmas,... more

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